Metal Gear Rising: Revengeance won't be heading to the PlayStation Vita because of the handheld's lack of power.
The upcoming spin-off features a free cutting system that allows players to attack enemies any way they want.
Kojima Productions creative producer, Yuji Korekado, said the Vita couldn't cope with such a mechanic.
Korekado told Eurogamer: "As of now we aren't considering a Vita version. The reason is one of the main appeals of Metal Gear Rising is this option of the free cut. That requires a lot of hardware power, which is only possible with the power of a PlayStation 3 and Xbox 360.
"So as of now, we haven't contemplated bringing it to handheld consoles."
Korekado also spoke of in-game challenges in Metal Gear Rising.
He added: "We know some previous Metal Gear titles there have been some challenges, like having no kills, complete stealth.
"We are putting challenges in the game. For example, there is one challenge where you have to go through the game just by defeating the enemies dealing the least amount of damage possible, perhaps by cutting just one limb."
Metal Gear Rising: Revengeance is set to launch early next year.